During the last weeks, quite a few people using CopperCube
are reporting that they are discovering surprising performance testing results: It appears that for them, the WebGL
renderer is faster than the one using Flash and Stage 3D
uses some of the dynamic features, for example for storing allocated render buffers, WebGLFloatArrays (or Float32Array as they are called now), and similar.
It could be that those CopperCube users reporting that WebGL is now faster for them than Flash are maybe running some throttled flash player (maybe the debug version?) or similar, but it's stange that this is happening now at the same time and that there are quite a few of them. Anyway, it would be nice if you could drop me a line or post a comment if you are having a similar experience.