Irrlicht3d.org
::
Blog
|
About Me
|
Twitter
Add comment for
WebGL now faster than Flash?
Posted by:
Enter the missing letter in: "Inter?ational"
Text:
[quote][b]Florian[/b] wrote: It's not that surprising really. There are a couple factors involved: 1) JS has been pulling ahead of actionscript for a while now, at least on Chrome's V8. The JS-JIT by V8 is just really, really good (especially in the hands of an experienced developer that gives it all the right clues). Precompiling to bytecode still may offer some advantages, but those are rapidly melting away. 2) The architecture chosen by the Mozilla/Chrome teams may be hugely beneficial to rendering speed (off process rendering) 3) Composition of the webgl content with the page has been heavily and deeply optimized by the browsers, in a ways that plugins simply can't (syncing to animation frames, using extensions and texture sharing for page composition, etc.) 4) Chrome/Firefox and the angleproject have a lot of companies behind it and they are completely open so anybody can submit a patch and try to convince the maintainers to take it. Since the WebGL community has been pounding on speed a lot, it's not surprising that a good amount of changes where brought forward to make WebGL the best it can be (it's Apple, Google, Mozilla and the Public pulling on the same rope). Adobe just has whatever engineers it hired (probably not all that many) to improve Flash Stage3D. It's an asymetric competition.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons