If you are the author of a blog or website, or have written and published some software or a game you might know this problem: The overall majority of all feedback you get is negative, independent of the quality of your published work. Of course, this depends on the audience, for example for specialized open source software like
Irrlicht this is a bit better because people using it are usually a bit more intelligent and tolerant than an average person.
For example, a lot of my friends reading this blog always tell me that they are shocked when they read the comments to my political blog posts in which a surprising high amount of people write that they disagree with me and that torture is ok and war crimes are actually no war crimes and similar.
Or another, even better example is the feedback I get from the
Darkness Springs users from time to time, 90% of the comments can be sorted into these two categories:
- "Your game sucks! Because feature X is totally like in game Y!!"
- and "Your game sucks! Why the hell isn't feature X not like in game Y??!?"
And although all this is a bit sad and funny at the same time, it's still all negative feedback, and the amount of it won't change regardless of how long you work to increase the quality of your product.
The reason for this is simply that it is a lot easier to write negative stuff. How often did you think about writing a mail or a comment to the author of a blog that you like his opinion or his blog post? And now think about how often you wrote that something isn't ok in somone's blog post, or that there is an error here and that something isn't right. Easier, hm? :)
So you'll better put on a thick skin before publishing something, and get used to negative feedback. It doesn't mean that your blog, software, website or whatever really sucks. :)