Stefan Lulham created a small script based game engine named Nabla Nuts
, which is based on OpenGL and irrKlang
. It is simple, but interesting, especially because Stefan is developing a game, a tactical RPG with this framework, and blogging about his experiences while developing it
. The script language is Squirrel
by the way, my favourite embeddable language which I am using in irrEdit
as well. Hardly surprising that Squirrel is that nice, it is being developed by Alberto Demichelis, a programmer who was in charge of integrating LUA into FarCry / the CryEngine.