Irrlicht 1.7 released

Posted on:February 03 2010


Irrlicht 1.7 is out now. Some of the new features are:
  • Added Multiple Render Target (MRT) support
  • Added support for geometry shaders (OpenGL)
  • Added possibility to access texture mipmaps and to provide custom mipmaps
  • Ogre .mesh format animations now supported, and Ogre 32bit indices as well
  • NPK (Nebula device archive) support added
  • New VertexManipulator interface for simple creation of vertex manipulation algorithms
  • Added Separate TextureWrap modes for U and V coordinates and the option to mirror wrap
  • Added Bzip2 and LZMA support and AES encryption
  • Added options to 2D drawing like thickness, anti-aliasing and filtering.
  • VBO Support for skydomes and similar
  • Support for external windows in Mac OS X
  • Lots of other improvements and bug fixes

Happy downloading!





Comments:


That's nice. Gonna spend some time next weekend and port my project ... I guess.
Brainsaw
Quote
2010-02-04 07:23:00


nice, improved a lot since last release!
Virion
Quote
2010-02-04 21:05:00


Hi, this release is great with loads of new features. Not to mention some good improvemments in core library too. I am missing overloaded "+" operator support in string class, though += is already done well.
kinjalkishor
Quote
2010-02-08 17:14:00


Add comment:


Posted by:


Enter the missing letter in: "Internation?l"


Text:

 

  

Possible Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons