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irrEdit 0.7 released
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Enter the missing letter in: "Internati?nal"
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[quote][b]tsghost[/b] wrote: I managed to convert my terrain meshes from ms3d to 3ds format, and re-inserted them into my game, it seems that irredit 0.7 cannot handle ms3d models with high poly counts (15000 or so poly will cause the editor to crash) Still can't get irredit 0.6 working, but I don't really need it anymore. 3ds format works fine so far, no problems to report there. Good Job, keep up the hard work![/quote]
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