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Testing irrEdit Global Illumination
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[quote][b]Saturn[/b] wrote: Which is not all that much. His post there didn't give me a general idea of the direction or of the level of commitment. I really want to know, for instance, if anything is planned to do about the vertex format. Even if nothing is planned, what kind of solution would be approved? There have been some discussions in the forum on it about vertex format and hardware buffers. One of it has been controversly discussed. The proposer went out of his way to get it approved by the community. Good! But no comment from Niko, and only non-commitically from hybrid. Not good! Klasker's last patch (after the big-waste-of-time discussion) wasn't even commented on at all. I didn't bother then anymore. I already proposed something regarding this myself, and I am interested to start to design it in earnest or give input when someone else does so. But this isn't going to happen without a broad discussion and this discussion will be moot, without comments from the team. All it needs is a bit more communication here. Two-way. Come on![/quote]
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