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Sales details of a small indie RPG: Darkness Springs
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[quote][b]hermitC[/b] wrote: Thx a lot for sharing these details. IMO 9000€ for 3 months of work isn't that bad. What I find most interesting is the profitable long tail the stats show. Usually games make most of their revenue in the first few days or weeks after release. Therefore they have to be "released" over and over, e.g. in bundles or "pay what you want" sales actions. DS does not seem to have had this problem.[/quote]
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