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New WebGL Quake map demo
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Enter the missing letter in: "Inter?ational"
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[quote][b]cowsarenotevil[/b] wrote: Have you tried different curves for the mouse control? E.g. the change in rotation depends on the square, cube, or exponential of where the mouse is relative to the center? At the moment it seems like small movements away from the center cause too much unwanted turning while moving it to the side doesn't turn quickly enough. Perhaps also adding a larger circle in the center wherein no turning occurs at all so that it is easier to stop turning altogether.[/quote]
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