Irrlicht 1.5 is now out for some weeks, time to update
irrEdit, the editor for Irrlicht as well.
I've been working on the irrEdit update last week already, but it's not as easy as only recompiling irrEdit with the new Irrlicht sources. Because the editor uses nearly all features Irrlicht has to offer, and in Irrlicht 1.5 several interface changes have been made, it's quite a bit of work.
Especially the changes to the light scene node is a bit more costly than in other Irrlicht updates, because irrEdit overrides Irrlichts light scene node in order to display the nice editor friendly light billboards and also to use it for its built-in lightmap generator. But I think it's nothing severe, and the new editor will be out in one or two weeks.