Because of a server problem, this blog post comes one day late, I'm sorry: We released
Irrlicht 1.5 yesterday. The new features include support for COLLADA 1.4 and LWO files, an .OBJ file writer, an enhanced software rasterizer (burning video), FSAA for OpenGL, OGRE .mesh loader improvements, nicer and faster terrain rendering, volume lights, various improvements for the WindowsCE port, shared depth buffers for RTT in D3D, a font creation tool for Linux and improvements with the dynamic lights, particle systems, LMTS, PNG and PCX loading and writing and a lot more. Happy
downloading!