Mono for game developers

Posted on:February 27 2008

Miguel de Icaza wrote down some of his findings he made at the GDC. More and more game developers are using Mono as scripting environment for their games. Quite interesting.





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How is the general performance of mono these days? I did some experimentation with it in 2006, and it was dog slow.
Imbro
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2008-02-27 20:04:00


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