irrEdit user extension screenshot

Posted on:September 21 2007

You might have come across the Irrlicht Engine user named 'sio2' already, he is known for example for his cool looking Irrlicht Engine demos. One of the latest things he is doing is to use irrEdit, the Irrlicht Editor: Because it is completely extensible, he wrote some plugins for it and this is how it looks like on his System:


The shot is showing his own custom scenenodes for terrain, vehicles and ocean, here are some more. He also created a tree scene node plugin. Very nice.





Comments:


looks great.
jakthe
Quote
2007-09-22 12:16:00


Hey hey! that is the splatting terrain. isn't that?

screenshot looks extreamly nice!
TheMiss
Quote
2007-09-22 13:35:00


Btw, we need some nice shader-water action :D
TheGolem
Quote
2007-09-22 13:37:00


Wow! That looks great! The terrain looks especially good, although the water could use a bit of work.
3ddev
Quote
2007-09-22 20:53:00


Great screenshot!

TheGolem & 3ddev : Check the website, the water texture is only a place holder. In the game, water is pixel shaded and reflexted.
cmoibenlepro
Quote
2007-09-22 22:34:00


How do you make these plugins? I tried the example codes, but I never got serializeAttributes to work, the "Node Specific" attributes are never displayed. The code in the wiki isn't working, too. IrrEdit seriously lacks some documentation, IMHO.
shogun
Quote
2007-10-04 21:01:00


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