irrEdit 0.7.1 released

Posted on:June 15 2007

I just released irrEdit 0.7.1. There are some useful changes and additions in it, one is a frequently user requested feature, a 3D grid:

It is a bit transparent by default, but this as well as its size and color is configurable. Other new features include the 3D sound scene node (using irrKlang of course), as I already showed using this video, or Ogre 1.4 .mesh loading support. Happy downloading.





Comments:


i can't wait to try it out... :-)
leo
Quote
2007-06-15 09:12:00


This is starting to look really great, Niko! Keep up the good work!
3ddev
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2007-06-15 09:32:00


Looks like we will never see the source. Good work anyway.
Giacomo Graziosi
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2007-06-15 10:48:00


niko,
a question:
irrEdit is great, and I always see very nice scene (nicely modeled, and textured(!)). What model editor do you use for creating models and that open it in irrEdit. I know that Irrlicht support alot of models, but I don't know which models most supported (at least ability to import: mesh, texture coordinates and animation).

Please, give me advice: what editor? and what format of model files?

P.S.: sorry for possible offtopic.

Thank You.
greenya
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2007-06-15 11:47:00


giacomo: the source is available, for about a week now, but maybe not in the way you wanted: http://www.ambiera.com/irredit/source_and_more.html
erik
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2007-06-15 11:58:00


Looks like we will never see the Linux version. Good work anyway.
Research
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2007-06-15 17:39:00


Two suggestions
- remember last directory of opened model etc (including when restarting the program)
- option for smooth FPS camera. instead of moving in discrete steps
bubbles
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2007-06-15 18:52:00


btw, shouldnt the namespace be "klang", not "audio" ;)
halan
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2007-06-15 19:38:00


2nd for a Linux version of irrEdit... I don't want to reboot every time.
stef_
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2007-06-16 13:11:00


I reckon give Linux support a complete skip. Why would anyone want to use irrEdit on Linux??? I use Linux personally for many projects, but 3d anything is last on my list of things I want to do on Linux.
wtf
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2007-06-17 22:14:00


> Why would anyone want to use irrEdit on Linux???
Why would anyone want to use win32 for me...
stef_
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2007-06-18 11:06:00


I tried to quickly write a dirty linux version of irrEdit (even using wine), but the way currently Irrlicht uses rendering into mutliple windows doesn't work nicely with OpenGL. But I'll try again later.
niko
Quote
2007-06-18 18:12:00


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