I just released
irrKlang 0.8.1, which only includes some bug fixes. I also implemented something useful for Irrlicht Engine users: My first own scene node for Irrlicht [besides all the built-in nodes I wrote ;)]. An irrKlang scene node, which makes it very easily possible to place and play sounds in 3D space. It has 3 playback modes (random with an interval, looped and playing the sound only once) and should provide everything you need. It is cloneable and also has its own scene node factory, so you can load and save irrKlangSceneNodes to and from .irr files. I even wrote a short
article on the Irrlicht Engine wiki about it. It is also usable as
irrEdit plugin and will be included with full source in the next irrEdit release. In the editor, it looks like this (the sound icon is only shown in debug mode of course):
Yes, something similar has appeared on several screenshots already, but I didn't make it available until now. You can download the scene node from the
ambiera irrklang download page.