
Sio2 posted some
great Irrlicht Engine demos on his webpage. One of them shows up with hardware raytraced Irrlicht scenes: Sphere and light scene nodes animated by irrlicht animators raytraced on the GPU in realtime. Great stuff :)
The other ones are impressive as well: They show Irrlicht integrated with Newton Physics, Dynamic Water Reflections, a 3D mesh fader, a toon shader demo, a Doom model loader and - hey even an irrKlang demo! And all demos with source - useful for beginners. Very nice work (
related forum post).
I think I should update irrlicht.sf.net a bit with all the demos and games people already created with Irrlicht again. With some of the old crappy screenshots up there it's understandable people believe Irrlicht is for beginners only.