irrEdit 0.6 released

Posted on:November 20 2006

I just released irrEdit 0.6, including the global illumination/radiosity light map generator. It's not perfect but it works. I think you'll also like the fixed bugs and the compatibility with the upcoming Irrlicht release ;).
Looking at the screenshot makes it clear that it already evolved a bit since the first version, nice.
Ok: irrKlang 0.2 and irrEdit 0.6 done now. Next: Irrlicht release. Phew. If this isn't a hobby. :)





Comments:


What to say.... What to say....
I need some of your perseverance...
Come on, I haven't finished Quake 2 (3 years ownership), Half-Life (2 years) or FarCry (1 year)....

*BOWS DOWN*

Anyway, irredit is looking cool & my question about Gile[s] still stands... ;-)
RustyNail
Quote
2006-11-20 21:26:00


Do you plan a port to Mac OS X ?
mario
Quote
2006-11-20 21:48:00


Quite nice :) Second vote for Mac OS X!
Jeedee
Quote
2006-11-20 23:37:00


This is one of the most amazing things I've seen. The lightmapping is so great.
Anonymous
Quote
2006-11-21 00:14:00


I think that for a rendering engine developer (like you niko)
a scene graph editor (running with the same rendering engine)
is the main important thing to develop. In this way you can easily
test (and show to the world) all your features without to write
a test program. Really good work!
stef_
Quote
2006-11-21 00:36:00


I hope you port this to linux some day!
Gothi[c]
Quote
2006-11-21 01:35:00


2nd for Linux.
And when will you reveal the secret feature planned for Irrlicht?
The one you told us about at the beginning of Irredit.
I, for one, am getting really impatient, I really want to know what the secret feature is!!!! tell us, please!
RustyNail
Quote
2006-11-21 02:04:00


Hmm. I do have one problem with the light mapper (actually it's always been there but I kept telling myself I was just imagining it and it wouldn't exist in this release): when I use the lightmapper, it always gets set on lightmap_m4. When I try to change it to a different setting (m2 or plain shadowmapping), it only changes part of the level, rather than the whole thing, and it looks very strange. Is it just my computer or is this a known issue?
Anonymous
Quote
2006-11-21 04:04:00


It's awesome that you share your hobby with the public instead of being like "This is my stuff. If you want to use it (commercially), you have to pay". :)
Hurz
Quote
2006-11-21 07:55:00


Third for Linux.
And please open the source :-)
flowolf
Quote
2006-11-21 15:13:00


He will, when he considers it good enough for irrlicht programmers ;-), won't you niko? (hope that came out right. no offense was meant to anyone)
RustyNail
Quote
2006-11-22 01:15:00


A Linux port would be very nice.
Thomas
Quote
2006-11-22 13:09:00


as said before: both are planned. :)
niko
Quote
2006-11-22 19:29:00


I know, but I'm impatient ;)
Gothi[c]
Quote
2006-11-23 09:30:00


Fourth for Linux...
Bubla
Quote
2006-11-24 16:40:00


Jeah linux would be nice, well maybe is qt in version 4 intereseting for such athing? ;)
Q-efx
Quote
2006-11-24 17:36:00


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