Planar mapping meshes

Posted on:August 10 2006

I'm not a 3D artist. And I have no idea how these artists are able to map a texture onto 3D geometry exactly how they want it to be. (Of course I know, but I am too stupid to get it look good). So I just added a new feature to my irrEdit development version.
Ah, that was easy. 10 lines of code. No fiddling with some external 3D software where I am to stupid to find the feature I need. :)





Comments:


Wow nice!
bicunisa
Quote
2006-08-10 21:25:00


This should be possible per face if desired, not only per mesh. Great work!
matt
Quote
2006-08-11 01:08:00


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