I did some progress with
the small editor I started last week:
It is already possible to create, select, and move nodes. Not that much, but it's a beginning. And it really helps me improving Irrlicht. Especially the .NET version, I introduced at least 5-6 new features to make it easier to create windowed applications and to work with orthogonal 3d projections.
will the editor be included in the new irrlicht release?
Ah: Not really the topic, but I read irrlicht is just capable of shaders with one pass, why is that?