More then ten years ago, I played the first version of
Battlefield. Last week, I bought the latest edition,
Battlefield 4. The game basically is still the same, and is fun to play. It now looks much better, has an incredible high demand for hardware resources and forces you to use some ugly Steam clone named 'Origin'. Those are basically the major changes I noticed.
Although the game is very fun and looks great, I'm still kind of disappointed by the technical defects. It started with the installer not working properly - I had to install the game twice: The first time, Origin seemly installed the game to /dev/null (or whereever, the game couldn't be started and wasn't to be found anywhere on the disk), which is a bit frustrating since the installation needed about one full hour. The sound engine in the game decides to stop working from time to time, simply shutting down sound for one or two minutes. Sometimes, the game stops to recognize mouse click events. And the game crashes about once an hour for me. Also, there are mandatory patches, promising fixed bugs (didn't fix them for me), which are one GB in size. WTF? How can you justify patches - which are likely only fixing some parts of your executables or maybe even some of your data files - to be that huge? Diffs anyone?
You would think that a team of programmers developing a product with such a big budget, and based on software which already had all those major features even ten years ago would be able to deliver a product which doesn't have such major defects. But I guess they focused on other stuff.
But apart from that, it's a nice game, I like it.