I just finished the implementation of a small particle engine for
CopperCube. Besides in the native Windows and Mac OS X targets, it also already works in Flash and WebGL, so it's possible to show it in action directly on this blog:
Does it run smoothly on your system? It's not very optimized yet, but I am very happy with the outcome so far. Also, it looks very nice :)
This feature will be in the next release of
CopperCube. If you would like to get a mail once this new version of CopperCube is released, you can subscribe to the Ambiera Newsletter:
Runs absolutely smooth.