As
described below, my first Android game
K-Space Shooter is available on the Android market now for about one week. I created it on weekends out of boredom, and also as experiment, to see if you could easily earn money with the android apps. Here are the results so far:
Sales
The game generated a few sales, but not too many. When you publish software on the android market, you need to pay a one-time fee of 25$ to google. With the current sales rate of the game, it looks like it will still take a few weeks to get that money back. :)
Reviews
I did a bit of marketing for the game. A few android game websites have reviewed the game so far, and the results were quite positive: The game appears to be entertaining, it seems to run smoothly and they like the graphic style. The only negative item usually was that the game isn't free. [But it's just 99 cents! Come on! :)] The reviews also apparently resulted in a few more visitors of the
game website, but I'm not sure if they caused a few more sales.
What's next
For now, the game seems to be nice, but people apparently simply don't buy stuff on the Android Market, as it seems. The next logical step is to provide a free, stripped down version of the game, which I just did:
K-Space Shooter Lite is now available for free on the Android Market, since a few hours. It has less levels, enemies and weapon upgrades, but it's basically the same game. Let's see if this will bring in more users to buy the full version of the game. I'll keep you updated on this blog.