Another month, another release: I just uploaded the editor
CopperCube in version 3.0.2, and the free WebGL library
CopperLicht in version 1.4.2.

Basically, both are bug fix releases, patching problems reported by users during the last few weeks. But if you are using WebGL, there are also some other good news: The WebGL target in CopperCube, as well as the JavaScript library Copperlicht (which is, btw, actually the same) have been optimized quite a lot by adjusting just a few lines of code. Some piece of code running all the time in the engine now needs about half the amount of instructions, speeding the engine up quite a lot. I haven't made a benchmark yet, but in certain examples, the difference can be literally felt. Nice :)