
Mozilla just released a new version of their browser -
Firefox 5. Just three months after they released the latest major version, because they think it is a good idea to do the same brainless version number increments as Google Chrome does. Maybe they start using build numers as their marketing version numbers soon.
Anyway, Mozilla also included a major change to their
WebGL implementation: Firefox no longer loads textures from other domains. Also, it refuses to load textures from the local disk which is quite bugging when you are developing a WebGL app on your disk. People using my software
CopperCube or
CopperLicht would think this is a bug when testing out their 3D apps created with the editor for example. The scene would appear, but everything would look black, because no textures could be loaded.
So now I released version 2.5.4 of CopperCube and version 1.3.7 of CopperLicht, where I am detecting this situation and writing a message in there, hoping the user reads this and sees that the problem is in fact Firefox.
BTW: if you come across the same problem, simply do this: Enter about:config in the Firefox adress bar, and set the setting security.fileuri.strict_origin_policy to false. Your WebGL stuff then will start working again, also locally.