If you are planning to publish a game on the
Mac App Store, you obviously need some code to play sounds and music. I have some software on there as well, and I know that the Apple review team can get a bit picky and might decide to reject your app if something isn't as they want it to be. So if you are looking for a software library to play sound and music,
irrKlang also might be an option for you. There are now three games using that library on the App Store, so it looks like it works. Nice. :)
Do you know of any games using irrKlang on iOS yet? Do you plan any support for that?