, version 1.1.0. A pretty cool new feature is character animation. CopperLicht now is able to display and animate skeletal animated characters:
You can try the demo here
. Remember, CopperLicht is a WebGL 3D engine, and WebGL is not finished yet, so your browser only supports it when you are using a development browser and enabled WebGL manually.
There is also a new tutorial explaining how to do character animation in CopperLicht
After the recent added collision detection, this was the last main feature missing. So, basically, this means it is now possible to write whole game with that 3d engine, like for example first person shooters running on websites, without plugins. Now we only have to wait until WebGL arrives in end user browsers.