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Duke Nukem Forever looked great
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[quote][b]kinjalkishor[/b] wrote: I think it was switching of engines and lack of money - last time I read on their website their boss was saying that they were funding DNF from their pocket. Even if they had really hold to Quake Engine they would atleast had completed the game with ETQW graphics now or may be RAGE graphics in 2years. If they had gone on strictly with licensed Unreal engine they would have got a game with UT3 graphics running now - still demo looks somewhat like Gears, still nice though. But they really did all changed from Quake Engine to Unreal Engine, then tried to upgrade it themselves - Really if you are licensing high end tech why are you upgrading it, leave the upgrading to Epic and focus on making the game. And if you are realy upgrading for Visuals let Epic do it much better then you and faster also. Then again it would not have surprised me if they had licensed CRY ENGINE 3 now for DNF - really. I really believed that they were going to complete it, even in 20 years, and release it. I had sympathy cuz they said that they were funding themselves, eh Indie. Whatever the reason for all this, I am sad and I hope they release source code to Open Source Community. They will really complete the game far sooner then 3DR expect. I am really amazed at the huge amount of projects started on Quake 2 and Quake 3 source code. @whois, if the game would have been already playable enough, I think they would have really dumped more levels and released it, unless they were trying to make it a paragon in gaming. Though then there would not have been much variety in levels similar to Gears. But really if compared with infinity ward who release good games every 2 years, COD2, 4MW series, then really they look unprofessional or damn unlucky.[/quote]
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