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Future of graphics programming
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[quote][b]Halifax[/b] wrote: Steve, I'm guessing your sinbad? :) I didn't even know you visited this blog. But at any rate, I just have to ask, why is software rendering a dream come true? Why would people rather re-implement OpenGL if they want to use fixed-functionality. From the sounds of it, I'm not really liking it. How will people who were built upon OpenGL/DX9 adapt? Will they have to spend even more years learning the ropes? It basically all seems ridiculous to me, but I guess I'm ill-informed. The way I see it, I would rather have an insanely great GPU, with a fully programmable hardware pipeline. I don't want to have to rewrite a triangle rasterizer. Am I ill-informed, and assuming the wrong things?[/quote]
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