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Future of graphics programming
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Enter the missing letter in: "Inte?national"
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[quote][b]LukePH[/b] wrote: software rendering, and hopefully software ray-tracing will be a dream come true. hard stuff like reflections and shadows will be automatic and ray tracers are much better at handling high ploy scenes, culling is basically automatic too. and no more missing features between new hardware (eg old shader versions) ??Firstly, the slow pace of consumer adoption?? Don't think that will be much of a problem, it's not now, lots of games already only run on high end machines. ??in reality the only game that really used it (Crysis) tanked at retail?? well apparently even crysis didn't really use Dx10. there were simple hacks to make the game render the "Dx10 only" stuff in Dx9. should be nice and easy for irrlicht, just plug-in a ray-tracing driver and we are good to go :)[/quote]
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