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Future of graphics programming
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[quote][b]imbusy[/b] wrote: Or more probable is that the APIs will converge towards 100% programmable custom rendering, if you want it to be custom. It's way too much overhead to do it from scratch. It's already quite custom with Direct3D10 and Direct3D11 brings even more flexiblity. You can even write the results back to the buffer :).[/quote]
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