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Orient: A Hero’s Heritage
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[quote][b]CuteAlien[/b] wrote: @Virion: Don't underestimate the importance of a license when using code in a Company. Being rather bugfree is certainly always a pre-condition, but the license was for example for us a lot more important than the features. Features generally matter a lot less than most people assume anyway ;-) (you can always adapt the design to just use the features you have available, that's rarely a problem unless you want to compete with Doom3) And funny enough it's not even that you have to release the source-code that makes a license like lgpl often so problematic. We do that for example anyway for our engineversions (though I still like that I don't have to - for example when I'm short on time). The main problem in games is rather using lgpl in some consoles is not possible (due to license conflicts) and in arcade machines the lpgl is rather bad defined (generally when using it in embedded systems) so you're in some legal gray area there (once code is in an embedded machine it can be hard to copy and change simply for technical reasons and delivering code the same way as the executable might simply not be possible).[/quote]
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