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How I should have prevented game performance problems during development
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[quote][b]anonymous[/b] wrote: I very much agree! Unfortunately today most software is bloated (big and slow), and this is because most developers live in 1st world countries, and use 1st class hardware. *Developing* on older hardware might be painfull from time to time, but is instructive too! There are a lot things you see, that pass unnoticed otherwise. It's like you are running every build under a profiler, and every slowdown does make a difference. Anyway, it is reassuring to know that there is someone who cares for performance, and even testing the software on older machines is good. Thanks![/quote]
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