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Fear & Loathing in Leningrad
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Enter the missing letter in: "Internatio?al"
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[quote][b]schon gut[/b] wrote: Virion, those screens don't show Irrlicht. As the poster clearly said: "I used my own HLSL shader for per pixel lighting, which in this case, includes, diffusemap, specularmap, normalmap and heightmap (for the bumps), environmentmap (more realistic reflections/lighting) and dirtmap (Ambiance Occ). I'm sorry I can't share with you the code as it's part of my engine. I'm sure there's lots of tutorials online that you can learn from." Irrlicht doesn't support more than four textures per material.[/quote]
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