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Irrlicht 1.3 crashing your custom scene nodes?
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Enter the missing letter in: "Internatio?al"
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[quote][b]halan[/b] wrote: it will not trow errors because in C++ theres no "override" keyword as niko said. instead both functoins will exist getMaterial(s32) and getMaterial(u32) if so the getMaterial(u32) (the new one) is only defined as empty "interface"-function and produces a crash when called...[/quote]
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