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VisualStudio / GCC compatibility
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Enter the missing letter in: "Internati?nal"
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[quote][b]jasper[/b] wrote: The difference is interesting, but VS is simply the most optimised C++ compiler for windows. But either way, I don't realy care as long as it works good. And let's not forget most games comes with loads of datafiles, so it's not important if an executable is either 1 or 2 MB, if the whole game is about 100 MB anyway. Very good work niko, and thanks for taking the time to make a GCC version![/quote]
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