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Ego shooters to be forbidden in Austria
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[quote][b]leo[/b] wrote: hehe no way Gaz, i think its niko's fault for making such a wonderfull and addictive game engine... i hope you read this
NIKO
coz our blood will be on our hands :)...I am an irrEdit addict... ever since its first release all i do is create worlds/scenes and just do a fly through with irrEdit... I have been avoiding irrlicht for a while :(... all i am waiting for is the ability to add extra attributes (user properties) on nodes in irrEdit so that I can be able to do everthing i need in irrEdit.. ie i will be able to define some nodes like
or
or
and interactive things live
,
i think this will help in the fact i can make a custome irrlicht module that just loads my *.irr (xml) file and then extract this data and create for me a ready to play world just like *.bsp files. so with almost no programing i can run my game all i need it my nice *.irr or rather as i call the *.irx (irrlicht Extreme Files) .... btw I love the new export/import feature.. I hope soon a feature like compile scene will be add which i hope will basically just save all the nodes/textures into a zip file..just like a *.pak file in quake... I hope niko will consider doing this... anyways once irrEdit is realsed as open-source this is one feature i will impliment as a plugin for me :-) wow that was soooo off topic.. sorry people just cought in the moment..
Irrlich will be the death of me
:)[/quote]
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