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irrKlang 0.1 released
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[quote][b]niko[/b] wrote: some answers to lots of questions here: ok, maybe I just didn't like the interfaces. :) but irrklang is planned to do quite more then openal. currently there is only win32 support, and all uncompressed wavs and all kinds of oggs should work. but 3d sound is there. try ISoundEngine::play3D(). irrKlang won't be added to Irrlicht, it will stay a graphics engine of course. irrKlang should work with all Irrlicht versions. :) thanks for the correction suggestions, going to change all this soon.[/quote]
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