Irrlicht3d.org
::
Blog
|
About Me
|
Twitter
Add comment for
irrEdit light map generator making progress
Posted by:
Enter the missing letter in: "?nternational"
Text:
[quote][b]buhatkj[/b] wrote: really cool, though i'm not sure i sgree about the meshwriter. here's an example, like what if i used klasker's scenenode to generate a really cool tree, but i wanted to use it in irredit. id need a mesh. if i had a meshwriter i could modify my klasker app to be a treemagik-like app, and create meshes from klasker trees. just a thought. most of the time, you'd be right, and perhaps it would be better to just add treenode support to irredit, and retain the advantage of programmatic generation, but we can't add new nodes to irredit yet can we? i dunno how far along the plugin capability is....[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons