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Irrlicht running on the PSP
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Enter the missing letter in: "Internation?l"
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[quote][b]Steve[/b] wrote: Congrats! :) Yeah, the downside of using such a liberal license is that people can quite legally rip your stuff off totally with absolutely no comeback. That's one of the reasons we've stuck with the LGPL - using the library is not restricted in dynlib environments but modify it and you have to give changes back, quite a nice balance of freedom & responsibility. It does mean we have to dual-license for consoles though because of the NDA issues, slightly complex but at least we can control it. There are ports of Ogre out there for various consoles but none can be made official except under this dual license. You won't see these guys releasing the source code openly, they legally can't under the NDA they will have signed with Sony to be an approved developer. They can only pass on the code that uses the PSP libs to other approved developers, this is always the case with consoles (well, except for the GP32 perhaps). Ah well, at least they gave you credit, and even told you at all - neither of which they were obliged to do.[/quote]
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