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Editor progress week 7 - mixing GDI, OpenGL and D3D
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[quote][b]niko[/b] wrote: No, the editor is just a frontend to the engine, so there will be 4 textures (at least) in the SMaterial soon. And if you need more than 4 this won't be a problem either via custom material renderers or scene nodes or however you want to implement it. :)[/quote]
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