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Editor progress week 7 - mixing GDI, OpenGL and D3D
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[quote][b]Duncan Mac Leod[/b] wrote: Hi Niko! Excellent work (as usual) ;-) ! Just one Question on BilinearFilter, TrilinearFilter and AnisotropicFilter: why have these been implemented as booleans side-by-side? So what would be the effect if I set them all to 'true'? ...or do I have to set only one to true and the others to false?[/quote]
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