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Allocators and what they do
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[quote][b]Baal Cadar[/b] wrote: STL already solves this for you, on another note. ;) What I really wanted to ask: When do you plan to start visiting the forum more often? I just now discussed in the IRC channel, what possible improvement to Irrlicht I could start. I'd propose it in the forum too, but as long as I can be almost sure, that such a call will go by unheard, since the only person, who decides how the engine is gonna develop doesn't read it anyway, I can't be bothered. Please, please, pretty please: comment on the huge amount of propositions and bug reports and bugfix patches in the forum. It is now over a month after you made the indication, that you'll visit the forum more often. And in this time you had exactly (drum roll please) *one* forum post. The forum plays a vital role for the engine's user base and the frustration in parts of the active community can almost be seized with bare hands.[/quote]
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