Irrlicht3d.org
::
Blog
|
About Me
|
Twitter
Add comment for
Why companies should make available their modified open source code
Posted by:
Enter the missing letter in: "?nternational"
Text:
[quote][b]Eternl Knight[/b] wrote: Well, I think that where something big comes out of the "active" Irrlicht community - you find that there is a release of changes. For example, there is a decetn starter package for ODE + Irrlicht in the MyWorld project. Spintz does a good job adding in changes / fixing bugs in IrrSpintz. IrrWizard is awesome as a quick start for people in creating FPS games using Irrlicht. And so on. I think, also, you have to look at the project structure as a reason for lack of contributions. By this, I am not referring to code, but to developer control. Irrlicht is completely controlled by you. Which is not an issue really - the project has been relatively successful under your control :) The thing about that is, there are alot of contributions & bug fixes that have been made and posted online (or on the forums) that never make it into the next Irrlicht version. Given the percieved rarity of these contributions being used and not (percieved as) ignored - there is not much incentive to actually contribute. Personally, I think this is the biggest reason for OGRE's success to be honest. However, this can be contrasted with Crystal Space which while pretty cool, has nowhere near the community of OGRE. So mileage on that issue varies :) --EK[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons