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Open Source 3D Software Rasterizer
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[quote][b]jakob[/b] wrote: That's really great if you can use it for handhelds and limited platforms. But I tried irrlicht's Quake3 map demo with the new renderer. I get ugly pixels between triangles everywhere. Also it's still too slow for an AMD 2GHz. swShader is way ahead of this! Not meant to discourage, I stll think your new renderer is useful.[/quote]
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