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Improving 3D rendering quality
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[quote][b]sinbad[/b] wrote: Nice one :) Your image compare bears an uncanny resemblence to this one: http://www.ogre3d.org/index.php?full=1&set_albumName=album06&id=anisotropy&option=com_gallery&Itemid=55&include=view_photo.php , although back then we didn't have any FSAA to show off, that only came in later. It's incredible how much difference aniso filtering makes on a FPS-style view (walls / floors being frequently at acute angles to your view), it's a shame it's kinda expensive. Best of luck with the next release.[/quote]
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