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Why I prefer JavaScript to C++ and ActionScript when developing 3D code
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[quote][b]Tazo[/b] wrote: C++ compiling is particularly bad, in regards to waiting time. One of the many reasons why I prefer Java and/or C# nowadays. The runtime speed difference doesn't really exist anymore, not unless you are a really hardcore C++ developer who is able to write really (I mean *REALLY*) performance-optimized code. And having a built-in RTTI/reflection system, a debugger that isn't flummoxed by multithreading, and can do proper stacktraces, do their thing, too. Really, for run-of-the-mill application development, I think C++ is a bit of a dinosaur nowadays.[/quote]
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