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Mac App Store: The new censorship and revenue sucking tool?
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[quote][b]steve[/b] wrote: So don't use it. I know several developers whose business fortunes are entirely down to the App Store. All the brouhaha about rejected Apps are about a tiny, miniscule proportion and really of no consequence - great for driving traffic to internet sites but really not a big deal in most cases. And try getting published on XBLA or PSN - I guarantee that is several orders of magnitude harder, and yet there aren't blogs full of people bitching about that. Yep, 30% is high. It's also the same as Steam, PSN and XBLA. It's basically what you can expect to pay to not only get sales handling, but also marketing and portal access. The question is whether it generates more revenue than it costs - the experience of people I know is a 'hell yes' - Steam basically saved some developers businesses (e.g. Introversion). License keys and outside updates are disallowed because the experience for the user is supposed to be uniform & predictable. If you don't like that, don't use any of the normal app portals. But sure, stay away from it on principle if you like. IMO that's not likely to be a smart business decision though - users like the App Store even if (some) developers don't.[/quote]
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