Irrlicht3d.org
::
Blog
|
About Me
|
Twitter
Add comment for
The state of WebGL and HTML 5 audio for creating JavaScript games
Posted by:
Enter the missing letter in: "Internat?onal"
Text:
[quote][b]Jonathan Hartley[/b] wrote: > since JavaScript still doesn't support static typing, > quite a problem once your project gets big. Hey. I think this is quite a controversial statement. Lots of people believe it's true, but lots of people also believe it's false, so there's quite some debate about it. As you know, although static typing does help to quickly spot and identify some kinds of errors, these types of errors are generally fairly trivial to identify even in a dynamic language. Meanwhile, dynamic languages tend to result in significantly less code, and allow designs that are more closely related to the problem domain, instead of around the abilities of the language, resulting in cleaner and more appropriate designs. So that's why I say it's controversial - there are strong arguments on both sides. Because, historically, dynamic languages have been under-represented outside of academia, we have very few data points as yet. In my personal experience, as the dynamic languages I work on get bigger and bigger, I have yet seen no tendency for this to undermine the stability or ease-of-understanding of the code. On the contrary, the projects I have worked on seem to be some of the best software projects I have seen. Whether this is cause or effect is hard to say, of course, but that is my personal experience, for what little that is worth. Best regards, Jonathan[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons