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Yes, this release is a beta, not the final 1.4 version yet, so be careful. I also updated the Irrlicht team page a bit, for those who are interested.
Thanks to all who made this release possible!
eight comments, already:
Damn, Irrlicht is a cool engine, cant await the DX10 support
Q-efx () (link) - 01 10 07 - 18:47
Jena - 01 10 07 - 21:41
It’s always good to see a new Irrlicht release. As much as I like seeing advancement in new projects like irrEdit or irrKlang, Irrlicht remains the nitty-gritty. I was almost worried that there was too much distraction with these side projects. Good work niko and everyone else who worked on this!
Niko, I would like to hear about your findings on how the transition from one-man-project to team-effort, and how hard it was/is to get everything coordinated and/or to get people to join in on the project rather than fork. I think many developers would be interested in that.
Gothi[c] (link) - 02 10 07 - 01:49
Thanks for putting the pictures of the devs. Bitplane and Hybrid are both younger than what I thought! lol
Virion (link) - 02 10 07 - 06:55
but the pictures have been around there for some years now, I think :)
Gothic: that’s an idea, lets see. :)
niko - 02 10 07 - 18:53
I love you people
kukanov () (link) - 04 10 07 - 00:34
I can’t wait for irrlicht 1.4.. plus I hope you remember to add the new demo.. which was to be created with IrrEdit..
all the best Niko.
(sorry for the double post. I forgot to put my name)
leo () (link) - 04 10 07 - 13:22
Give luke a picture!
BlindSide - 07 10 07 - 10:35