irrEdit as Logo Tool

Did you notice the new banner on top of this blog? It was time again to change it, because I couldn't see the old ugly one anymore. The new image shows a 3D scene made orginally by RABCAT Computer Graphics (already blogged about it, a scene which I use for some Irrlicht work), with some added signpost model, created by me using anim8or, both placed together and lightmapped using irrEdit. Here is the proof:


See the yellow background of the lightmap selected in the property window? Obviously I used the debug version of irrEdit to calculate the lighting, irrEdit uses yellow there instead of a black as background to be able to test the lightmap placement more easily. And I was already wondering why the editor needed more than 10 seconds to light that scene. In release mode, it would only take one or two seconds.

five comments, already:

Yep. Very nice – although the screenshot could use a little AA ;) Would make it a lot nicer. Also the irrEdit UVs look a little bit off. (the logo goes over the edge)
Gauntlet - 28 08 07 - 17:39

Btw.
eine Lampe wirft ihren eigenen Schatten nicht bei der Birnen halterung nach Hinten,
das hat den Grund, das die Birnen in der Halterung sind und nicht 1nen Meter devor schweben.
Jan_ - 29 08 07 - 07:53

hey, I’m a programmer, not an artist :)
niko - 29 08 07 - 11:16

I just wish the texture picker in irredit worked in Vista..
but yes this is a very nice banner :-)
buhatkj - 29 08 07 - 16:37

Wonderful, just makes me more and more envious since I can’t use it because there is still no Linux version. Please… If you can help it…
Matej - 31 08 07 - 09:52


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